[Spce-user] SIP UDP packet fragmentation breaking calls

Daniel Grotti dgrotti at sipwise.com
Tue Sep 22 09:57:22 EDT 2015


Hi Marco,
SPCE does not fallback in TCP unfortunately.
you should reduce the MTU by removing headers or you should be able to
rebuild your fragmented packets at the final destination.

--
Daniel Grotti
VoIP Engineer


Sipwise GmbH
Europaring F15 | 2345 Brunn am Gebirge, Austria | www.sipwise.com

On 09/21/2015 11:27 PM, Marco Teixeira wrote:
> Hi there,
> 
> I might have stumbled upon the issue described here (but without any ALG
> in the middle, just for example, as i can't pass any sensitive info here)
> 
> I'm seeing fragmented SIP packets when the final gateway sends OPTION
> back over 2 NGCP CE and over to a final farm of SIP servers...
> 
> The call is established correctly and only when the OPTIONs don't get
> ACK, the call drops within 10 seconds (always).
> 
> So, according to the test on that link, trancript below:
> (..) If a request is within 200 bytes of the path MTU, or if it is larger
>    than 1300 bytes and the path MTU is unknown, the request MUST be sent
>    using an RFC 2914 [43] congestion controlled transport protocol, such
>    as TCP. (...)
> 
> Shouldn't SIPWISE activate TCP or whatever to avoid this ? 
> How did you guys solve this ? 
> (no, TCP on all calls is really asking for trouble on the call volume
> i'm aimming for)
> 
> 
> Best regards
> Marco
> 
> 
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